There are a lot of escape rooms going under because they don’t plan properly.
This isn’t a “if you build it, they will come” business.
- Create original games or buy really good game There are some great sellers and bad sellers, pick a respectable one. Your game is how you make money, it must be good and fun.
- Know that you probably won’t have a lot of booking for your first three month
- Have enough capital to run your business for 3-6 months with no income coming in.
- Have money set aside for advertising, a lot.
- Don’t copy other companies in your area. It’s a dick move, be original.
- Don’t steal ideas from other owners, unless you ask. Be original.
- Don’t buy cheap locks or prop Spend the money the first time otherwise you’ll spend 3x the amount replacing it over and over.
- Have a backup of everything.
- Test, test, test and then test, test, test again.
- Don’t use other companies/competitor’s names in your ads. You’re intentionally trying to deceive players, bad move.
- Do the right thing, if it seems wrong, it is. If you know it’s wrong, don’t do it.
- Spend the money and get a good website Plan on about $3000.
- Start small, build your brand and then grow larger.
- You may not be in the black for at least a year, plan financially.
- Be ready to work long, long hours.
- Get insurance!
- If this is your “get rich scheme,” do something else.
- You will have to fix or repair everything, a lot and often.
- Don’t think you must be all tech. Tech breaks, a lot. If you can’t fix it yourself, don’t get it.
- Just because you played one game, you’re not an expert There are so many ins and out to this industry, solid planning is key.
21. some may dismiss combos and key locks, but players get more excited open a lock than watching a podium rise. Sure, it has a cool factor, but in reality, they get more satisfaction opening a lock.